july0426

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[https://github.com/july0426/tags_count_pngtree/raw/master/set.7z](url)这是我测试的2个例子,都没有成功,我只是弹出一个提示框,有一个弹出了但是很快就退出,另外一个没有弹出

// dllmain.cpp : 定义 DLL 应用程序的入口点。 #include "pch.h" #include #include #include #include #include #include DWORD WINAPI Thread(LPVOID lpParam) { // Insert evil stuff MessageBoxA(NULL, "jj", "kkk", MB_OK); ExitProcess(0); return 1;...

Thank you very much for your reply. I succeeded !!! The reason for the failure is that Lua's lib was downloaded incorrectly. I succeeded in both Lua5.1 and Lua5.4

Now I have a new problem. The compiled DLL is required and executed correctly by Lua54.exe, but not by LuaQuire in Rust. Any solution, like this `use mlua::prelude::*; fn main()...

DLL is compiled in features=['lua54','module'] mode The rust project is compliated with eatures=['lua54','vendored'] mode

Lua library does not load properly without lua54. DLL, but I cannot find a way to link lua54. DLL to the library