jtwigg

Results 13 comments of jtwigg

I can recreate the issue by setting density = 0.0 in SpriteBuilder. I'll contact slembcke about what the solution should be.

@tanis2000 Is the project https://github.com/tanis2000/test-scale still relevant in demonstrating this error? When I run that project, I get an exception cpAssertSoft(body->m > 0.0f && body->i > 0.0f, "Body's mass and...

I don't know if this helps either, but here's a little platformer game I put together thats easy to understand and uses some physics possibly in the fashion you're trying...

Do you mean 'appears in the wrong place' like in the below image? The box is on the right, and the sprite is facing left (scaleX = -1) but they're...

Can you post a test project that produces the error about mass?

@tanis2000 Here's the reason that the image is not in the same place as the body. Currently the you cannot SCALE or SKEW any physicsBody OR the parent of any...

@tanis2000 Hey Tanis. If you're having new problems, would you mind opening a new issue? Did you figure out the collisionsCategories vs Masks issue? I remember getting confused about it...

> yours behaves the same way mine does. Once link is dropped on the IN node, no event fires. I'm doing the same thing. I cannot get events fired from...

> Did you search for existing issues first? Yes. I referenced the one here ``` Looking at issue https://github.com/mobxjs/mobx/issues/3422 doesn't seem to resolve or change the behavior for me. ```...