Jonathan Farrugia

Results 16 comments of Jonathan Farrugia

Could this be another case of the game running out of virtual address space, in which case the first thing I suggest is to patch the game to be Large...

@ByCybernetik Is this version the new "Terminal Cut" release, you're referring to? Also can you please try it with dgVoodoo+DXVK? If you can share a few screenshots and the savegame...

CPU - Ryzen 1700X Motherboard - Asus PRIME B350M-A Kernel 5.3.1 > 0005a008 = 00000002 > 0005a00c = 0139000c > 0005a010 = 014a001a > 000598bc = 0fff00ff > 0005994c =...

I can confirm the same issue on my end. Like @ZereoX I can hear the sound playing, move the cursor but rendering stops. Can also confirm it works fine with...

> i see. is this an nvidia only problem? it would be nice if someone else with nvidia can try this. Never saw those triangles ingame. I will go to...

I've succeeded in reproducing the issue on my system, apparently it only occurs when setting the Shadows to 'Ultra'. I couldn't see them before because I always keep it at...

Works fine here with below setup. System information CPU: Intel i7-3770 GPU: Nvidia GTX 1080 Driver: 545.29.02 Wine version: Wine Staging 9.0 (Flags used - WINEDEBUG=-all WINEESYNC=0 DXVK_LOG_LEVEL=none) DXVK version:...

It might be worth trying out a different Wine version. I don't recall the exact version but it would tank the fps on this game as low as 20fps. Changing...

I don't see this issue being resolved any time soon. The problem is present for many years, it seems to come with the way Wine and graphics interact with each...

Recorded a video of Witcher 3 with yesterday's PBA patches, characters still invisible: https://www.youtube.com/watch?v=6U7X_aXWxsI Wine output log: [log.txt](https://github.com/acomminos/wine-pba/files/1764997/log.txt)