Jasmine Iwanek
Jasmine Iwanek
Add Bukkit support Added "bukkitIntegration" Option for easy start Add Integration tests for Bukkit Updated plugin-publish to 0.14.0 updated shadow to 6.1.0 Updated Gradle to 6.8.3 Make API_BASE_URL configurable Genericize...
As of 1.0.0 Release: Release: CodeChickenCore: 1.0.7.47 CodeChickenLib: 1.1.3-140 ForgeMultiPart: 1.1.2-334 / 1.2.0-347 Ruins: 15.4? Beta: Guide API: 1.0.1-29 Alpha: COFHCore: 3.1.3-328 Mariculture: 1.2.4.2a-5 / 1.3.0-4 NEI Addons: 1.12.15.41 Nether...
currently: config\INpureProjects\logs\debug.log mods\ruins_log.txt mods\millenaire\millenaire.log As you're getting closer to stable release, it likely makes sense not to be distributing cruft with the pack.
Lead
From my understanding, you're trying to avoid Lead in the pack and I found some escapees: AE2 cable anchor (Can use other ingot types than lead) Railcraft Lead Lantern Forestry...
val seedBarley = Natura:barley.seed:0; val grainWheat = ExtraTrees:misc:8; val grainBarley = ExtraTrees:misc:9; val grainRye = ExtraTrees:misc:10; val grainCorn = ExtraTrees:misc:11; recipes.removeShaped(ExtraTrees:misc:9 \* 3, [[null, grainWheat, null], [grainWheat, null, null], [null,...
I've not as yet seen it in the book but it'd be a nice addition and make sure people don't miss what is a rather useful tool.
This project has moved to https://github.com/MinecraftModDevelopment/LootableBodies
Mostly to feed the @Mod, mcmod.info or mods.toml.