Josh Bowden

Results 3 comments of Josh Bowden

This was kinda bugging me so I hacked together a solution Open the neofetch file in a text editor, for scoop users its in `"C:\Users\(username)\scoop\apps\neofetch\7.1.0\neofetch"` Then go to line 2502...

PS this "fix" is working fine on MSYS2 too, but you will need to edit the file in `/usr/bin/neofetch` ![image](https://user-images.githubusercontent.com/25597681/184708671-2f3b7fd2-53a2-42f3-bda8-e38cac06cf2e.png)

+1 this tweak has resolved our sync thread and network thread overload at high player counts