Joni Savolainen
Joni Savolainen
The current dependency injection implementation is a mess. It should be simplified and made to use source generation, if possible. I need to be able to do the equivalent of...
`com.unity.roslyn` allows source generation to be used in Unity 2020. This makes the jump from reflection to full source generation a viable option, since support for Unity 2020 can be...
Currently, UIComponents can be used to create components, which can then be instantiated in Editors and PropertyDrawers. However, it may be possible to provide a way to automatically generate an...
While UIComponents has been designed with editor UI as a priority, development on runtime-centric features should be started soon. Here are some ideas (list will be updated soon): - [x]...
Currently, UIComponents uses `Task`. It's possible that UniTask (https://github.com/Cysharp/UniTask) may provide less GC allocation. It needs to be investigated whether any potential performance gains are worth taking the package as...
Previously, user-specified socket options were applied only if a port was specified. Now, they are always applied. Furthermore, the autoReconnect option from default socket options is always included now.