joliver82
joliver82
I’m facing the exact same issue with debian bullseye with an intel UHD 620 integrated graphic card Everything worked fine until some kernel update. From that day on, all GL...
I solved it by changing intel driver configuration. My laptop is intel only, no nvidia discrete graphics card but just in case my setup works for you also. I changed...
Hi, This topic is not easy to address, could be done in two different ways: using barycentric coordinates or using geometry shaders each of them with their advantages/disadvantages - barycentric:...
Yes, for sure barycentric is better for debug output as it will work in any hardware. My concern here is that, if it's integrated into jme, people could use this...
I have implemented barycentric already. It's at the same repository
Hi! I'm not an expert iOS developer but I want to publish my game also on iOS and I'm using minie, so once I finish some half-implemented stuff I'll try...
Thanks @ioolkos If you need any further testing just ask. Just in case it helps you, each vmq-admin execution generates traffic to 127.0.0.1:4369 (not ::1), the connection is established but...
Just tested it and I'm getting the same response (not responding to pings)
Hi guys! I got some spare time and managed to get a simple jme3.6.1 app to compile and run successfully with graalvm's native image. I've uploaded the sample to github...
Thanks for the comments @codex128 , OK, I would write some, but... Which kind of tests do you want me to do? Also, how could I make them run either...