Joel Boehland
Joel Boehland
Hi, thanks for noticing this. I'd be happy to take a PR.
Hello, I'm sorry you were having problems getting the native/jni libraries hooked up. That has always been the most painful part of using RIncanter. I have been mulling around the...
Wow- awesome work and tenacious debugging skills @mikelevins!
@kaveh808 Would you be OK with adding a couple dependencies to help ease the porting to other platforms/lisp implementations? Looking at the opengl.lisp file, it looks like the static-vectors system...
I had a go at translating the ccl/openGL FFI calls to use cl-opengl/CFFI. I just used a little emacs utility to do it in the buffer. I also added :cffi...
Hi @kaveh808. It wouldn't hurt to try quickloading those deps, just to be sure they load for you on your system without errors. If they do load and you're getting...
I've made some more progress on the sbcl/linux port. I've added the start of a cl-glfw3 backend and I'm at least able to get a window up with the grid...
Hi @kaveh808 - actually all the kernel files are loaded, along with several of the plugin files. I am able to try running the first few tests in the demo...
@kaveh808 Cool-- That did the trick! I must have toggled those settings off when I was playing around hitting keys to see if glfw3 was capturing them and passing the...