Johan Luttun
Johan Luttun
Hi! I'm using 24.05 and still run into this issue. - USDZ file: https://developer.apple.com/augmented-reality/quick-look/models/drummertoy/toy_drummer_idle.usdz - Mesh prim: - Steps to reproduce: ```cpp auto stage = pxr::UsdStage::Open("toy_drummer_idle.usdz"); std::string meshPathString = "/toy_drummer_idle/toy_drummer_rig/toy_drummer_skinned_mesh/toy_drummer/polySurface186";...
Hi Tom, thanks for your answer. I'm interested in the [ComputeTriangleIndices](https://openusd.org/release/api/class_hd_mesh_util.html#a595af20f506e78d0a5c5b432474fadc9) and [ComputeTriangulatedFaceVaryingPrimvar](https://openusd.org/release/api/class_hd_mesh_util.html#a3ba0e34d324feae18022a3a4120324a6) methods belonging to the [ HdMeshUtil](https://openusd.org/release/api/class_hd_mesh_util.html) class. Since the `HdMeshUtil` constructor requires a `HdMeshTopology` pointer, I'm using...