Jörg Plewe
Jörg Plewe
Hi all! I'm new to two.js so forgive me if the question is stupid. I'm running into performance issues with the WebGLRenderer with large numbers of `Two.Sprite` all using the...
What I try to do: Use some TS code somewhere in my project tree as a library by referring it by a `paths` mapping. It seems that path resolution goes...
Dear admired authors, I ran across a daily-work issue that might or might not be a bug concerning starting the debugger from the plugin. In my case I use to...
### Current Behavior Creating new v8 `Text` takes a lot more initial rendering time than v7, factor 2-3x. ### Expected Behavior v8 should be as fast as v7 ### Steps...
Hi all! Seems that global-jsdom won't allow for jsDOM >24 ``` "peerDependencies": { "jsdom": ">=24
### Current Behavior `particle1.tint = 0xff0000;` is blue, expected is red `particle2.tint = "#ff0000";` is red, as expected ### Expected Behavior Particle.tint should consistently use RGB (or BGR, but not...
### Current Behavior Hi! I experienced a severe performance breakdown when updating from 8.9.2 to 8.10.0. My app went from a solid 60fps to 5fps. This even affected other browser...
### PixiJS version 8.13.2 ### Link to minimal reproduction https://stackblitz.com/edit/pixijs-v8-4ip487sg?file=src%2Fmain.js ### Steps to reproduce * Start the stackblitz * observe 5 seconds * see the console for errors * read...
### Description `Text` can be created with a preallocated `TextStyle` object (important for `Text` caching AFAIK?) or with a `TextStyleOptions`, creating a `TextStyle` from it itself. Follow a [suggestion](https://discord.com/channels/734147990985375826/1410252671985913900/1412805017789792256) of...
### PixiJS version 8.13.1 ### Link to minimal reproduction https://www.pixiplayground.com/#/edit/XUuAVxO6ncHxXgNy1FuHR ### Steps to reproduce Use the playground, try to doubleclick the canvas and observe the different values of `detail`. ###...