jodysowald
jodysowald
**I have a question*** Is there any way to collect data with NVidia NSight while using OpenGLFX?
**More render calls than necessary** I am creating a GLCanvas with LWJGL and adding an animator with 30.0 as the FPS, but I am seeing no limit on draw calls....
***I noticed that externalObject interop types are preferred automatically over NV_DX. Is this purposeful?*** As I try the various interop types, i see significantly better performance from WGLDXInterop and Blit...
I've pulled this out of my too big pull request from a few months ago. I've tried to keep all of my extra functionality out of this branch for now....