Jens Malmborg

Results 36 comments of Jens Malmborg

Looked at the code now, seems this only works in Node. What a shame, don't understand why because pixelmatch is supported in the browser.

I have the same issue. Seems like it doesn't work when target is at 0, 0, 0. Why is that? ```javascript const matrix = glMatrix.mat4.targetTo(glMatrix.mat4.create(), [0, 5, 0], [0, 0,...

Hello! You can use instancing to reduce draw calls. In your example, create first a mesh outside the loop then create instance inside the loop. ``` // Outside loop let...

Do you have an example which sometimes reproduces this error?

Sorry, not much I can do without steps to reproduce as I have never encountered this myself. Please let me know if/when you have more information. Btw, the floating point...

Would be nice to support these, but seems like a lot of work to make it happen. I don't feel like digging into this right now, if anyone else does...

Yes, want to do this but didn't have the time yet.

Thanks! I'm rendering 3D models and noticed that if add a depth texture, the antialias stops working. You can see the result by just adding `texture.framebuffer.addDepthTexture()` after creating the render...

@lunarraid If Pixi3D would output ESM as well, would that help?

Thanks @lovelle-cardoso ! Will be available in next release.