John McElmurray
John McElmurray
- https://www.youtube.com/watch?v=EggUxC5_lGE - https://www.youtube.com/watch?v=NKIZCPenIas - https://www.assetstore.unity3d.com/en/#!/content/36961 - https://www.assetstore.unity3d.com/en/#!/content/55468
https://www.youtube.com/watch?v=iLx5uaNIAJ0&list=PLKFvhfT4QOqlcCBKsCOnJCZ1sFpH72JXo&index=1
Try to reuse the one that I wrote before - [ ] Facial expressions - [ ] Camera movement - [ ] Animations - [ ] Text - [ ]...
For NPCs Needs patrol paths too Use Unity navmesh until I program my own? https://github.com/sploreg/goap http://gamedevelopment.tutsplus.com/tutorials/goal-oriented-action-planning-for-a-smarter-ai--cms-20793
- [ ] Minecrafting table in inventory (use supplies from spoils bag) - [ ] Jetpack - [ ] Multiplayer (needs new camera system for local and networking for remote...
- [ ] Jumping of ledges - [ ] Ladder triggers - [ ] Slip off edge and hang, climb back up, drop off - [ ] Sidle along wall...
- [ ] Add hearts UI - [ ] Action buttons - [ ] Rupee font
Serialize player progress Start with just hearts, location, and money (inventory class)