jjwallace
jjwallace
For some reason items (sprites) inside the viewport are draggable; however, The viewport itself doesn't drag around. A snapZoom attached to key presses allows for navigation but it seems the...
Ive checked the inline-block style and unique key. ``` import React from 'react'; import { Flipped, Flipper } from 'react-flip-toolkit'; import ReactTimeAgo from 'react-time-ago'; import { toJS } from 'mobx';...
### Added Sections: 1. Alternative Search Engines 2. Specialty Search Engines 3. Open Source Search Engines 4. International Search Engines  ### Top Menu Additions: 1. Alternative Search Engines 2....
Hello, me again. We are converting a late model car which has a stock ECU and would like to replace it with the GEVCU. Can it control ABS? Can it...
Hello, we are building an electric power car. Which other boards have you tested on? What would you suggest for a high-quality board? I want to try interfacing with Tesla...
All files are located in the audio folder but we find: `phaser-manifest-loader: could not find audio with key : ball_hit.mp3 warn @ AssetLoader.js:20 loadAudio @ AssetLoader.js:92 (anonymous) @ AssetLoader.js:61 (anonymous)...
Modified AssetLoader and Manifest loader, compiled. (may need more modifications, current test not showing json in game) Received: Phaser.Cache.getText: Key "lvl1" not found in Cache. For assets/json/lvl1.json
Is it possible to load just JSON files not associated with spritesheet atlas? Such as, json files used for level data and stuff.
**Describe the bug** I cannot modify d3Force parameters and have them visible in a simulation. when trying both methods below, there is no visible change in the force layout simulation....
I am trying to ad newtab react (jsx) component I have modified the manifest file however am a bit confused on how this points to the astro files. Manifest `"chrome_url_overrides":...