Jess
Jess
Funnily enough, I too am using pug for my version!
Gonna sort of hijack this issue, me and @felixlinker were actually just discussing about your second point, because the list is getting out of sync so it would make sense...
Hi, if the wrong BPs are from weapons, that is a known issue with the ways that coriolis and edengineer have weapon blueprints (coriolis uses a generic one where possible...
I'm looking at changing that with the Coriolis rewrite I'm in the process of doing.
Oh I should mention im trying to render it on a machine with 16gb ddr4 / i5-7500.
Yeah I'm running it at my school for a project.
@schollz do you have any ETA on when this will be available? Thanks.
I ran a `david -g`, and the version says `v9.0.0` edit: regular david works fine
Yeah, was talking with @urukcan this morning, he mentioned that on iOS the number sliders don't pop up a keyboard.
Yeah that works for me. Thanks