Daniel

Results 11 comments of Daniel

> We need a way to store messages with templates too, not sure how yet but this can be discussed. We can just export functions instead of strings from the...

Consider: ```ts export const messages = { staticMessage: () => 'static message here', templateMessage: (a: string) => `this is a template, ${a}` } ``` Short lines and simplicity.

@lukecfairchild That's a good idea and it can also be implemented but I'd like a way to use the server without touching code. Easier for server owners if it's a...

I noticed :smile: I kinda stopped working on this project. If you have questions about the code that you'd like me to answer feel free to message me on Discord...

Hey, my Discord account is actually daniel2#1000 now. I can't access my other account (daniel#0004). On Wed, Dec 2, 2020 at 10:50 AM IlanLuci wrote: > Hello! I really love...

> All of the services listed are free. SQL and Redis can be hosted locally, and MongoDB can be setup with Atlas, and I'm willing to bet you can locally...

+1 to reducing backend load

> - Toggling viewing other spectators on/off > - Changing your flying speed The API rewrite could have a Player Settings API as per #355 and we can do this

Could be either, or both. Once TGM has a way to manage Player Settings internally we could expose it however we like.