Aksel
Aksel

Related to https://github.com/HeapsIO/heaps/issues/589
When starting an application on android there's a chance for all sounds to seemingly play at half speed, sounding very stuttery. It usually stops after the application has been restarted....
it will make the player stay still instead of always going the negative direction
Hashlink has support for hot reloading when running programs. Currently you can press ctrl+shift+b and select the build task while debugging the app to refresh it. Would it be possible...
I am trying to create a test function: ``` int test(int integers[], int count) { int res = 0; for (int i = 0; i < count; i ++) res...
Also made it work without using `make`, by putting all sources in a temp file used by `emcpp`.
I am trying to compile bullet using webidl with Clang, but I'm getting these errors: ``` /Users/jefvel/project/libs/bullet/src/bullet.cpp:35:21: error: pasting formed 'u"delete() is not allowed on const value."', an invalid preprocessing...
Is it possible to add a launch option to Kode Studio that simply runs the program in a browser, instead of an electron window?
### FMOD for Godot version FMOD 2.02.17 for Godot 4.1.1 stable v1.0-alpha-4 ### System information Windows 11 ### Issue description There's significant latency when I'm running a it on Windows....