Jeffrey Gama

Results 2 comments of Jeffrey Gama

Hey @amartainment I had also faced a similar build issue with this OpenVR XR plugin which used to not load my game in the HMD and used to only load...

> > > Changed it to > if (target != BuildTarget.StandaloneLinux64 && target != BuildTarget.StandaloneWindows && target != BuildTarget.StandaloneWindows64) > return; > and now it works! Thanks a lot @mattiasbrand...