James Dunn
James Dunn
It doesn't make sense for these locations to be hinted right to left given the order they are normally cleared.
Closes #2501 if accepted This PR does a couple things. First, a check has been added to ensure that areas that have all locations already hinted cannot be selected for...
Fixes #2514 After a discussion in [#dev-bug-reports](https://discord.com/channels/274180765816848384/438698093354156032/1457801298941579359) (thanks @flagrama @GSKirox, @aofengen) we've uncovered the issue where starting health was miscalcuated due to a bug in determining how much health to...
See [#dev-bug-reports](https://discord.com/channels/274180765816848384/438698093354156032/1457801298941579359) When starting a file with 2 or more health items where one of them is a piece of heart, the total starting health is calculated incorrectly, resulting in...
Fixes #2502 If you want it formatted differently or something let me know since I know `\` is frowned upon EDIT: Now using paren syntax ## Testing Monitored text output...
Fixes #2511 by setting any selected dungeon reward's hint area to ROOT ## Testing Forced selection rewards with debugger and verified successful generation
If a dungeon reward is selected as a random starting item with dungeon reward shuffle, you will receive the following traceback: ``` Traceback (most recent call last): File "C:\Users\Jimmy\Documents\Projects\OoT-Randomizer/OoTRandomizer.py", line...
While I don't agree with this making random spawns "more impactful", I do think it makes sense to give each Overworld region the same chance of being selected for a...