Jonathan Clark
Jonathan Clark
Currently, JkGfxMod does not work with the executables that ship with the Steam version. Root cause is currently unknown. This issue tracks investigation and development work related to the Steam...
I'm currently leaning toward SMAA for slower machines _Originally posted by @jdmclark in https://github.com/jdmclark/jkgfxmod/issues/25#issuecomment-494959717_ MSAA and SSAA are now implemented. I'm splitting out post AA/SMAA into a separate issue since...
This depends on #21 and should be an optional feature. People who always used the hardware mode won't remember this, but Jedi Knight's software renderer actually had emissive textures. These...
Currently, JkGfxMod must be configured by manually editing a configuration file. It might be nice to provide some utility that can help people choose the best configuration options for their...
Documentation for configuration options was recently added (#14). Currently, the documentation describes the configuration options textually. I think it would be helpful to also provide some screenshots illustrating what the...
This is a minor change adding a server property to optionally disable the maximum level restriction on portals. Other restrictions are unaffected by this property. Server owners can use this...