J.C. Moyer

Results 23 comments of J.C. Moyer

I believe I ran into this on windows while trying to compile fftw with cmake using `CMAKE_C_COMPILER=zig cc`. It fails on the final link: ``` D:\Scratch\fftw-3.3.10\build>zig cc -DWITH_OUR_MALLOC -O3 -DNDEBUG...

Stage2 fixed the original test case but it still behaves incorrectly for other inputs, here's an updated test case: ```zig const std = @import("std"); pub fn makeArray() [16]u8 { var...

It's also super broken on Windows where it won't even display function names. Currently taking part in a gamejam, but I'll have a closer look after Nov 1 if no...

I ran into this the other day. Note that the build command references some files that definitely don't exist, e.g. ``` C:\cygwin64\home\kcbanner\kit\zig\shell32.lib C:\cygwin64\home\kcbanner\kit\zig\ole32.lib ``` Normally these are located somewhere under...

I ran into a sort of interesting use-case for this. Like many projects, I have a type for a runtime-sized list with a comptime-known maximum length. However, mine is `extern`...

Hey all, I have a prototype of this feature working on my [multi-instance branch here](https://github.com/jcmoyer/Nuked-SC55/tree/multi-instance). This version can be run with `-instances:` for up to 16 emulators. Midi events are...

Thanks for the feedback @Falcosoft. I pushed fixes for both of those issues.

Hi @Falcosoft I think you are building the `modernize` branch which isn't related to this PR, but I'll take a look. EDIT: 1 is a bug, thanks for reporting it....

Still an issue in `odin version dev-2023-05-nightly:0c352213` I've looked at the codegen and it seems the zeros in the matrix are simply not initialized, so they take on whatever random...

I've been aware of this convention for a while, but I haven't had the time (or motivation honestly) to split the low level bits out of the library. I agree...