jbellionjourdan
jbellionjourdan
I actually CAN save in GS:TLA using version 03-06-2019 and a sram-patched FR rom. I used ezgba for sram patching, and I'm running on an old first version DS with...
> > I actually CAN save in GS:TLA using version 03-06-2019 and a sram-patched FR rom. > > I used ezgba for sram patching, and I'm running on an old...
Could try and do that yeah. Might even be able to submit a PR if the change is minor. Haven't looked into C code for a long time but I...
I could determine, making local builds, that the breaking change seems to happen between commits be606cd0 and 6fd8f460. In the first one save works, in the second it doesn't. I'll...
Well, i have a serious lead but i can't dig it because for some unknown reason, i can't make a local build of the latest master version. I end up...
Well, this was in the end a false lead. It at least allowed me to identify a way to improve my sram-patched rom in order to make it work with...
What i did is : 1. Patch rom using [ezgba](https://github.com/langest/ezgba) 2. Open patched file with a text editor to display its content as hexadecimal (i used sublime text) 3. My...
Well, after some hours of gameplay it suddenly stooped working. I can't get why, even after restoring a .sav file at an earlier point where it worked before. Looks like...
In the end I managed to make the above patch work, but it required patching gbarunner executable too.
In the `arm9/source/save/Save.vram.cpp` file where the different save types are defined, the save type `SRAM_F_V100` that we patched into our rom is defined to expect 32kB save files. Whereas, GS:TLA...