Jan Simon

Results 16 comments of Jan Simon

Please open the solution in Visual Studio, right-click the `makma` project in the sidebar and click on `Properties`. Then open the `Linker` section in the menu on the left, click...

Hi @katz1, The `VkGraphicsPipelineCreateInfo` validation errors make sense, they're an error on my part. Removing line 124 in `Pipeline.cpp` resolves this issue. For the `VkImageUsageFlags`: I think that these are...

Thanks for the detailed info @katz1 , this is really helpful. My hypothesis is that all validation errors are indeed from the runtime. But the issue you're seeing is because...

Great to hear that this little hack fixed the functionality @katz1 @all500234765 Please try the same fix and open a new issue if it does not also fix the problem...

@all500234765 Roger that, annoying! @katz1 Okay, weird. Let's try something else. Can you comment out the `frameState.shouldRender` conditional in line 528 in `Headset.cpp`? It should look like this post fix:...

Quick update: I noticed the validation errors you now get are not the same. It's missing all the calls from the mirror view (the window on your desktop). Anyhow, I...

Okay @katz1 I have pushed two commits. Could you please pull (make sure that any local changes you may have are overwritten) and see if this changes anything on your...

Weird, let's try reverting the OpenXR version locally then. Please try going into the repository `openxr-vulkan-example > external > openxr` and deleting everything in the `openxr` folder, then unzipping the...

Thanks for giving that a shot @katz1 - looks like the problem didn't have anything to do with the `XR_KHR_vulkan_enable2` extension then, that's unfortunate. I assume you still get the...

Thanks for looking into that! Update time: I don't have an explanation as to why the new(er?) OpenXR versions crash for you when using with this project. One idea to...