Jan Bender
Jan Bender
It seems that your internet connection failed. So git could not download the external projects.
You can either recompute the distance field in each step or what is implemented in PBD, you transform the query back to the reference configuration, determine the nearest point there...
Currently, there is no detection for self-collisions implemented. The only solution would be to implement an own collision detection or to integrate a existing one.
Yes, but probably in far future. Currently, we have not enough time for that.
This is strange, the command is defined in Demos/Visualization/CMakeLists.txt which is included in Demos/CMakeLists.txt. Which CMake version do you use?
Can you add a message command to Demos/Visualization/CMakeLists.txt to see if the file is included correctly.
The command is defined in Demos/Visualization/CMakeLists.txt. Can you check if this file is correctly loaded by adding a message command to the file?
Performance tests with just 125 particles are misleading. Then the overhead for the parallelization is higher than the benefit. Try to test this with more particles, e.g. 1 million particles....
Hm, I think I never tested this case. I will take a look at that.
I just tested this using the Motor scene and for me it works. The time and the step size are set in each simulation step in the PBDWrapper.cpp lines 76-77....