Muje
Muje
When you update a value it still holds previous value for quite a long time. Then it updates later. I've noticed this multiple times. Please fix this. Thanks.
It happened first time I forgot to catch it. This is the second time this issue has happened in my knowledge so I figured I might as well report it....
Error causing line: `new Canvas(this.imageWidth(), this.imageHeight());` Canvas latest version supports code below: `this.canvas = new Canvas.Canvas(this.imageWidth(), this.imageHeight());`