James Baber

Results 9 comments of James Baber

I tried writting my own implementation of the transfer dust method and built the request with multiple assets like the REST docs say and I get: "Signature for this request...

@sdurivau25 I ended up using the ccxt python module. It supports passing a list of coins. Here is how I used it. https://github.com/jamesbaber1/user_data/blob/7a5cc14a31a2d844c8db9b59fad059e37c429abc/utils/bot.py#L229

Hi, first of all thank you for all your work on this project. NXT is awesome! I had a question about this issue. If I wanted to save out individual...

Ok great to know, Ill just load up a builtin graph with all the nodes we need for our library. For my use case, I might work on a dockable...

Hi @Ignorum, sorry to hear you are having issues. I tried to reproduce the issue using the [test files](https://github.com/EpicGames/BlenderTools/blob/main/tests/test_files/blender_files/mannequins.blend) used in the test suite. I am using: `blender 3.6.4` `Unreal...

Hi @namrog84, sorry for the slow response. I think having a seperate operator for sending selection only would be a good approach. So adding a "Push Only Selected Assets" menu...

Thanks for the fix @JoshQuake. Looks like there are a number of test cases still failing with send2ue and Blender 4.0, but this fixes one of the fbx issues. For...

Hey unfortunately, I don't maintain this repo anymore. I no longer work at Epic and don't have the ability to merge PRs. You might take a look at this fork....

Hi @The-Maize can you provide some an examples of this? What output is showing in blender and what is show in the unreal console? Also what exactly the the project...