Noah Richard

Results 4 comments of Noah Richard

> Replying to https://github.com/ValveSoftware/halflife/issues/3424#issuecomment-1817682182 And this is with gl_use_shaders "1"? The gl_overbright command is still defunct?

> November 22, 2023 Update > > > Fixed underwater fog rendering in OpenGL. Definitely better than before, although HLFixes is still viable since it preserves the correct appearance of...

> Also brightness is set to 1.0 with the default config.cfg, but is set to the minimum value of 0 when I delete it. Is 0 brightness the intended default?...

> I can confirm default gamma is still "2.5" on a fresh game with Steam Cloud disabled. Coincidentally, I also did a fresh (re)install this past weekend. And yes, same...