Jak Kos
Jak Kos
Electron 4.0.4 doesn't support data-list on MacOSX
> eframe, which does not suffer from winit's copypaste problem in egui repository, uses web-sys unstable apis : https://github.com/emilk/egui/blob/9c9a54ce36a39885a21688991e459743127934cf/crates/eframe/src/web/events.rs#L171 Is there a reason this wouldn't work here?
This feature would also be very useful for me too :)
@Malven31 It may be worth looking into https://github.com/Gip-Gip/egui-plotter while we wait for this to be merged. I haven't tried it myself yet, but it looks promising.
I don't have a gamepad on me right now to test, but you should just be able to call the normal raylib gamepad functions e.g. `Raylib.IsGamepadAvailable(0)`
> But couldnt you just fill in those gaps with a single tri? Ideally you'd want to have the quads share verts (e.g. the last 2 verts of one quad...
> Plot twist, there is! Each trail particle stores the index of its previous and next particle. This is how we can draw a quad between two consecutive particles. So...
Ah, I get it now! Thanks :)
Not sure if people will find this useful, but if you need a **janky** solution for right now, it's pretty quick to do with `bevy_egui`: https://gist.github.com/jakkos-net/7f1d2806fae0288a11f3eb0840a11b04
I don't think this is an issue with `Resource`s, I think it's a problem with `World`. I just tried to hot reload a function that looks like: ``` pub fn...