jakebball11
jakebball11
I found out an issue that occurs which causes rojo to not sync up any code however still shows it being conncected in the studio plugin. The steps I did...
replaces spawn with coroutine.wrap for immediate start and future proofing.
Added a freezeMiddleware built in to freeze the reducer state table to enforce immutability rules. Previously impossible per issue here https://github.com/Roblox/rodux/issues/16 but as mentioned with the addition of table.clone it...
I recently tried to use Roact to manage an interactive surface gui however ran into an issue where the ui appears but doesnt allow for any mouse events. I.E. mouse...
The previous instructions stated it uses game.OnClose so I just changed it to game:BindToClose() instead
I believe it would be beneficial to have all the commonly used types in a single types module. The first obvious adavantage is that it can easily change the types....