Joe Fioti

Results 59 issues of Joe Fioti

## What problem does this solve or what need does it fill? Currently I use the `storage` binding to pass a vector of elements to a shader. Storage should be...

A-Rendering
C-Usability
S-Ready-For-Implementation

In NLP, tokens are converted from tensors of `usize` to tensors of `f32`, where each `usize` is an index into a "library" of token embedding vectors. I'm pretty sure the...

It seems that `CanUpdateWithGradients` is pretty simple and should be able to be derived so that each tensor in the model is updated with the grads. `ResetParams` is a little...

I am trying to use the KenLM language model to improve my results, but every time I try to use it, it outputs garbage output. Since the alpha is supposed...

It would be a really nice improvement for Components if we could use an inline_prop style macro to allow for something like this: ```rust #[component] fn Component, title: String, name:...

enhancement

When using nested views and an action callback, a lifetime error is thrown. Steps to reproduce the behavior: Open any sycamore project and paste: ```rust #[component] pub fn TempComponent(ctx: Scope)...

A-reactivity
blocked upstream

I am getting a lifetime error when using multiple layers of nested signals and Indexed This code produces the error: ```rust #[component] pub fn TempComponent(ctx: Scope) -> View { let...

C-bug
A-reactivity

I do a lot of NLP, and after tokenizing and converting to indexes, my tokens are of type usize. Is it possible to impl Element for usize so a type...

For components with many fields, often many of these are optional. It would be a big ergonomic win to forego these when calling the component. Props can be layed out...

C-enhancement
A-macro
A-ergonomics
S-actionable

Hi, I have a scenario where occasionally I need to generate a large mesh. I want to use a compute shader to run a noise function and marching cubes. The...

C-Enhancement