jaccen
jaccen
k/System/Library/Frameworks/OpenGL.framework Mac OSX Version is 10.15 -- Looking for sys/types.h -- Looking for sys/types.h - found -- Looking for stdint.h -- Looking for stdint.h - found -- Looking for stddef.h...
when i use cmake compile on android ,there are some errors. how can i complie on android with cmake?
when i use cmake compile on android ,there are some errors. how can i complie on android with cmake?
Need Android support
VideoTexture videoTexture = new VideoTexture(mViroView.getViroContext(), Uri.parse("file:///android_asset/test.mp4")); Material material = new Material(); material.setDiffuseTexture(videoTexture); Quad quad = new Quad(10, 10); quad.setMaterials(Arrays.asList(material)); // Create a Node, position it, and attach the Text geometry...
i rember arcore does not support usb camera, but i want to render sth with virocore with usb camera how can l modify the project?
/MoravaEngine/vendor/cross-platform/assimp/contrib/zlib/adler32.c:180:15: error: conflicting types for 'adler32_combine64' uLong ZEXPORT adler32_combine64(adler1, adler2, len2) ^ /Users/Engine/MoravaEngine/MoravaEngine/../vendor/cross-platform/assimp/contrib/zlib/zutil.h:183:27: note: previous declaration is here ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); ^ 1 error generated. make[2]:...
as open --->sample Task 'prepareKotlinBuildScriptModel' not found what 's the problem?
 When opening the browser and loading a glTF model for the first time, there might be a grid flickering phenomenon as shown in the figure. Sometimes, refreshing the page...
**Additional context** Add any other context about the problem here. 