izzy kestrel
izzy kestrel
When opening an animation blueprint with this plugin enabled, UE4 will crash. ``` UE4Editor_ElgEditorScripting!UElgEditorContext_LevelEditor::HandleEditorModeEnter() [E:\P4NoGoblin\NG3Game\Plugins\ElgEditorScripting\Source\ElgEditorScripting\Private\EditorContexts\ElgEditorContext_LevelEditor.cpp:203] ``` The third line of this function in `ElgEditorContext_LevelEditor.cpp` was the problem: ``` void UElgEditorContext_LevelEditor::HandleEditorModeEnter(const...
[howlongtobeat.com](https://howlongtobeat.com) is a great resource for getting a rough sense of how long it might take to finish a game. I would love to have an HLTB average imported along...
**Is your feature request related to a problem? Please describe.** Some games have so many downloadable content entries that come up that it can be difficult to find the entry...
**Is your feature request related to a problem? Please describe.** It's pretty common for me to want to make edits to a Media DB entry shortly after adding it. My...
**Is your feature request related to a problem? Please describe.** I'm trying to do some querying using the Dataview plugin but it seems to have trouble parsing the date values...
here's a fun one... it's super exciting that we have PR preview builds again, but they're not great for single microgame contributions since you still get a "normal" build with...
The timing for Instruction text is a bit off - in WW the verb text appears during Intermission and fades shortly after transitioning to the microgame