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Is your monitor vrr (g-sync, free-sync turned on? i believe vrr and display-* doesn't work very well together

@laodaoxp I am not sure what this achieves - do you mean that I should also create conditional profiles depending on the underlying file type?

@kasper93 are you sure this issue is with libplacebo since this appears to be a vulkan specific issue (issue is not that with d3d11 api/context.

Just speculating here but VRR changes the gamma curve when framerate falls below the VRR range which can cause this 'flashes' in my experience. Solution here is to disable G-sync...

> > Just speculating here but VRR changes the gamma curve when framerate falls below the VRR range which can cause this 'flashes' in my experience. Solution here is to...

> > @Jules-A you should really read up before disregarding this known issue. > > I never said it wasn't impossible, I just don't understand how it's possible. From what...