ixchow
ixchow
The documentation for [NvFlexSetPhases](https://github.com/NVIDIAGameWorks/FleX/blob/b1ea0f87b72582649c935d53fd8531b1e7335160/include/NvFlex.h#L621-L636) (and the html generated from it) says: > Particles with a non-zero phase id only interact with particles whose phase differs from theirs. This is useful,...
In at least two places I have noticed, the manual suggests allocating a velocity buffer with 32 bytes per element despite only using 24 bytes (i.e., `sizeof(Vec3)`) per element. In...
At [NvFlex.h:692](https://github.com/NVIDIAGameWorks/FleX/blob/b1ea0f87b72582649c935d53fd8531b1e7335160/include/NvFlex.h#L692), a note says: > A particle should not belong to more than one rigid body at a time. But this isn't actually true. Rigid clusters appear to enforce...
Applies to mathjs 14.1.0, installed via npm. May be related to #3012, but that bug does not provide a test case. According to [wikipedia's summary](https://en.wikipedia.org/wiki/Moore%E2%80%93Penrose_inverse), the pseudo-inverse of a column-rank-deficient...
The documentation has many great screenshots of operations, however these screenshots were manually captured. This means that any style or parameter updates in the operations will cause these screenshots to...
As someone who prefers simple interfaces, I'd like to be able to set parameters and evaluate AdaCAD workspaces via a command-line interface. This would make it easier to incorporate AdaCAD...
My expectation is that every variable that appears in variable width sampler's pattern will end up as a new input. For example, this seems to be the case for the...