ivan-mogilko

Results 12 issues of ivan-mogilko

In source_get_offset() , when the source's type is AL_STREAMING, the mojoAL is summing up all the queued and processed buffers lengths to the current buffer's offset (as per OpenAL's specs):...

Since recently there have been a discussion about possibly having a stereo panning extension, I thought to ask if it's theoretically acceptable to have a "playback speed" extension? I mean...

In our program we calculate full playback offset by adding number of samples from every processed buffer. We calculate samples as `buffer_samples = (buffer_size * 8) / (buffer_bits * buffer_channels);`...

According to the changelog, the "batching" mode was introduced in 2.0.10. In our project we were using a much newer version of SDL (started with 2.12 iirc, and 2.24 currently),...

There's a problem with decoding a particular 48 kHz OGG file: SDL_Sound appears to append a small bit of silence at the end (around 5-6 ms). This would not be...

Forgive me if I miss anything, but I noticed that the version was bumped to 2.0.3 in commit 253b00caa6105eb8bc90ce65e750d435c6904244 , but there is no 2.0.3 release on the [releases page](https://github.com/icculus/SDL_sound/releases)....

I rewrote this ticket slightly after more investigation. It appears the origin of it is similar to one mentioned in #18: in our program we do not ensure fixed and...

This request is following some conversations, both related to a use of the Tween module, and other game engine related things. Often you need to distinct groups of objects of...

Resolve #536 This adds a new function called TTF_GetFontBBox: ``` extern DECLSPEC void SDLCALL TTF_GetFontBBox(const TTF_Font *font, TTF_BBox *bbox); ``` and a struct TTF_BBox (simply a pair of xmin/max and...

I've met few situations where a font has incorrect ascent/descent information. I'm not an expert in this, and don't know how this usually happens, either it's saved incorrectly, or font's...