itsneufox

Results 11 comments of itsneufox

Why not just true or false?

This feature request can't be implemented with the current SA-MP limitations. The fundamental issue is that no RPC is sent to the server when a player opens the chatbox, only...

It would be helpful to have predefined constants for invalid IDs, similar to how we already have `INVALID_NPC_ID` and `INVALID_VEHICLE_ID`. This would make the code more readable and avoid hardcoded...

# **Issue 4:** This one i am a bit in doubt if it's really an issue or not. If the NPC fails to enter any car (seat id is too...

# **Issue 5:** Trains cause some funky behaviour when NPCs enter/exit [https://youtu.be/WnZfnyCjIkM](https://youtu.be/WnZfnyCjIkM) Regarding trains, it might be better to teleport the NPC directly inside and then outside using the train’s...

# **Issue 6:** When the NPC is set to aim at the player with NPC_AimAtPlayer, if the player gets too near, the NPC will stop facing the player [https://youtu.be/cXTRSfrv8Uo](https://youtu.be/cXTRSfrv8Uo) Same...

# **Issue 7:** When the NPC is following a path, NPC_GetCurrentPathPointIndex will return the 1st and the 2nd point and keeps returning 2 even when the npc already went to...

# **Issue 8:** When the NPC is driving a train, the marker will flicker a lot on the minimap, same happens when the player is as passenger inside, the environment...

> Closed the old one! It was out of date. Thank you for that, and your work mate 😃