umar
umar
Yes, why is this? Using Atom. 
I'm getting a crash too, can't get any useful error message. Using 4.20. It seems to be whenever I use the Activate node on the Game Session object
@kazyuk how about 4.20?
Running into Linux problems too.
Can you paste your error messages?
Lockstep networking is outdated. Taking a look at Tim Sweeney's statement about it, it's not planned. Also from his explanation it seems like it would be very challenging to implement
any update on this? According to some of those hot fixes, does the error on 2nd close of the dialog when clicking outside have to do with event bubbling? https://codepen.io/Anaphase/pen/ZJapme?editors=0010
Thank you, this encouraged me to add some more content to this: https://github.com/SyedAman/UnrealEngineDeepDive/commit/2d3da4d30245e98f8499a316d41781398055a22e I am working on my own game engine currently and have not been able to fill this...
Here are two solutions. In your ue5 app: ```C++ // IAPI_Interface.h #pragma once #include "IAPI_Interface.generated.h" UINTERFACE(MinimalAPI) class UAPI_Interface : public UInterface { GENERATED_BODY() } class IAPI_Interface { GENERATED_BODY() public: void...
Did that work for you? @KGB1st