isaboll1

Results 13 comments of isaboll1

I have the same issue using Yuzu. I experience this both with Mario Kart 8 Deluxe, and Super Mario Odyssey. Anisotropic filtering makes both of those games have the weird...

Are you only linking to MoltenVK? I don't have a Mac on me atm, but i do remember that the Vulkan SDK for Mac includes 2 library files, with the...

> I noticed that when I run `Konsole` from game mode it already shows the soft keyboard whenever tap into the terminal. (This happens both with the builtin browser controller...

Third this. It would be very useful to have custom shader support that could be applied either specifically in the gaming layer, or globally across multiple layers offered through gamescope,...

Closing since this is tracking same issue https://github.com/ValveSoftware/gamescope/issues/847

Addressed since Steam Deck was supported with refresh rate switching

Just about the same has happened for me as well. Proton 7.0-1 doesn't allow for mouse usage, nor controller input to go to the application while using gamescope. I am...

> Replying to https://github.com/ValveSoftware/gamescope/issues/1487#issuecomment-2351797731 Steam only shows the HDR logo if the game itself is directly trying to output an HDR swapchain, however Steam automatically converts swapchains into HDR formatted...

> @isaboll1 I think you are confusing the terms. Tone mapping always refers to HDR -> SDR conversion and Inverse tone mapping always refers to SDR -> HDR conversion. It...

I'm sure, because the question was asked before https://discord.com/channels/853130811581530142/1049377844935008416/1156267126911418470