irasponsible

Results 9 issues of irasponsible

G'day, I made up some new icons for the CKAN Client, Console, and Command prompt. Is it worth baking these into .ico files at the right sizes for CKAN and...

Enhancement
GUI

Similar to #4, but I think distinct enough to put in a separate request. The idea is to be able to define one layout; say, 70%/30%. ``` ┌─────────────┬────┐ │ │...

*Additional icons to differentiate image file type icons. This is 6 new icons (with 6 sizes each).* --- It can be tricky dealing with a folder full of images with...

**Describe the bug** A clear and concise description of what the bug is. - Which site: `phanpy.social` - Which site version: `2024.08.31.1b8ab47` - Which instance: [eldritch.cafe](https://eldritch.cafe/) **To Reproduce** 1. In...

### Site, Version, Instance phanpy.social `2024.11.22.8f048af` eldritch.cafe ### Browser Firefox `133.0` (64-bit) / Linux `6.11.10-300.fc41.x86_64` ### Bug description The current font declaraton in Phanpy's CSS is ```css font-family: ui-rounded, -apple-system,...

bug

### Pitch Show more information in filtered (but not completely hidden) post. 1. Post Author 2. Booster (for boosts) 3. Tags and/or Content Warnings **Possible Designs;** *Filtered Post* ![Image](https://github.com/user-attachments/assets/b841d8e2-ac4a-4f27-983e-4626f580290c) *Filtered...

**Which dependency?** webview2 **Describe the problem** The version of WebView2 that Bottles installs (`109.0.1518.78`) is from February 2023. This is too old for some software, which means installing dependencies manually....

Mimetype icons for Godot Scene (`.tscn`), Resource (`.tres`), Shader (`.gdshader`), and GDscript (`.gd`) files. **64x64:** ![scene](https://raw.githubusercontent.com/PapirusDevelopmentTeam/papirus-icon-theme/64db2ad2771c103301d5696f6db954a8e3d9f772/Papirus/64x64/mimetypes/application-x-godot-scene.svg)![resource](https://raw.githubusercontent.com/PapirusDevelopmentTeam/papirus-icon-theme/64db2ad2771c103301d5696f6db954a8e3d9f772/Papirus/64x64/mimetypes/application-x-godot-resource.svg)![shader](https://raw.githubusercontent.com/PapirusDevelopmentTeam/papirus-icon-theme/64db2ad2771c103301d5696f6db954a8e3d9f772/Papirus/64x64/mimetypes/application-x-godot-shader.svg)![script](https://raw.githubusercontent.com/PapirusDevelopmentTeam/papirus-icon-theme/64db2ad2771c103301d5696f6db954a8e3d9f772/Papirus/64x64/mimetypes/application-x-gdscript.svg) Used the existing Godot app icons to make these, slightly modified to fit. Colours...