Einar Öberg
Einar Öberg
Have been looking for weeks for a solution to this. I have the same problem in a capacitor-app (or similar bug). All audio gets blocked after 25 seconds in background....
I found a solution for when audio is gone when reactivating the app. It will not solve playing audio in background though @rlyttle :(. Just calling Howler.ctx.resume() did not solve...
@wengbiancheng Yes that is unfortunatelly (for us) standard nowadays. But in this case the block is on OS level. So from what I have seen in my tests the audio...
Some of the issues regarding iOS is not possible to track by Howler. From what I experienced recently iOS 15 blocks the webaudio-context on OS-level after the page/app has been...
Just found a solution for a problem on iOS 15 that might not be related, but good to know. If you put the app in background mode for more than...
Is this PR under consideration to be included in the future, or is the milestones automatically increased? Would love this feature :) Wish I could help, but would just mess...
Had this issue to. Seems like the slider-component need another resize update after it's shown. Not just on window resize. First time it's running inside a dialog or tab the...
I think I have the same problem. When camera moves, the line nodes is not longer connected to the positions they suppose to follow, if I for example have a...
I solved my problem, and it was not cause of your code. I displace the positions (curr,prev,next) in the vertex-shader, and forgot to work in model-space. Once I applied the...
Looks like the call to node-serialport in the adaptor is wrong (in sphero/lib/adaptors/serialport.js). It says "new serialport.SerialPort(this.conn, {});" but should be "new serialport(this.conn, {});" Or preferable rename local var "serialport"...