ilovehans10

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How will this work with forks? Will it automatically be enabled for forks but send bug reports to upstream? Or will each server get to configure it to put issues...

Why not have a separate remote linked to the dice that come in the bag? That way you can still configure any die, but someone who suspects you could pick...

> 1) Apparently crawling mechanics on downstream has encouraged players to dive in the beginning of shootouts to be harder to hit, at least one Delta-V maintainer has complained about...

How much does the jittering affect their hitbox? It looks like the hitbox moves with the sprite, and I know that in the past when something similar was implemented for...

One thing that would make it harder to move would be making it a multiblock with three separate parts that all need to be anchored. The different parts could be...

If you want to bypass a feature freeze just become a maintainer! The Wizard antag was merged without a design doc even though it was frozen, and it still doesn't...

I love this feature, and that lobby UI is beautiful. All around top marks for what will be such a major improvement to character creation. Now all we need is...

I am a fan of this design. I like how it is based in the reality of the game instead of a gameified system like we have now. One thing...

> This kinda feels like a page of the Guidebook fell out and landed in the Character window. Should we not rather link the player there? Imo if anything it...

> you can still draw from closed jugs with a syringe and transfer via drag and drop, so players will just keep them closed all the time How is this...