Igor Zavoychinskiy
Igor Zavoychinskiy
Well, it may work for a few modders. But this solution looks to me a way too complex and error prone. The "events", in general, are not supposed to return...
The related forum report: https://forum.kerbalspaceprogram.com/index.php?/topic/149848-minimum-ksp-version-111-kerbal-inventory-system-kis-v128/&do=findComment&comment=3978095
This is happening due to game tries to resolve the utility DLL as a mod, but it's not a mod. It doesn't have any bad consequences to the game.
Alas, fixing this issue is not feasible as of now. See Wiki: https://github.com/ihsoft/KAS/wiki/TB-60-caveats.
Also, on the forum: http://forum.kerbalspaceprogram.com/index.php?/topic/149848-122-kerbal-inventory-system-kis-v143/&do=findComment&comment=3034859
I notice that you have a lot of other mods in the game. So, the issue can easily be a result of the mods conflict. By a chance, did you...
> After that, I found the reason your FPS had plummeted: I'd really doubt it. The _only_ instance of this error happens when switching from EDITOR to FLIGHT. And it's...
> Others are happening inside Co-Routines, and so they can cause freezes at any time When a coroutine throws an exception, it dies. It cannot keep bugging the game anymore....
Could you please attach the logs?
This issue was raised before. Alas, it's not clear how this issue can be fixed (and can it be fixed at all). The contracts system traces the part destruction event,...