ihonnyboy
ihonnyboy
In npc_combinedropship.cpp, the gun no longer rotates during game play. This completely breaks the dropship holdout in d2_coast_10: it makes it much easier for players to camp the spawn location...
The fail schedule in question is the one at line 1880 of [npc_combine.cpp](https://github.com/ValveSoftware/source-sdk-2013/blob/master/sp/src/game/server/hl2/npc_combine.cpp) ``` cpp if( failedSchedule == SCHED_COMBINE_TAKE_COVER1 ) { if( IsInSquad() && IsStrategySlotRangeOccupied(SQUAD_SLOT_ATTACK1, SQUAD_SLOT_ATTACK2) && HasCondition(COND_SEE_ENEMY) ) {...