dan
dan
i'm facing the same build error as @theRemix
stage2: commit ca1c18 cause lld throws undefined symbol error when building in debug mode on windows
@jcmoyer first reported the bug in https://github.com/ziglang/zig/pull/13145#issuecomment-1280035023, and some discussion happened there. as mentioned in the pr, we could change this part of the code back to using `std.process.getEnvVarOwned`, but...
stage2: commit ca1c18 cause lld throws undefined symbol error when building in debug mode on windows
seems like the `native_info` parameter isn't comptime known. should we instead use `builtin.target.os.tag`?
stage2: commit ca1c18 cause lld throws undefined symbol error when building in debug mode on windows
fixed in https://github.com/ziglang/zig/pull/13036/commits/c7772dd69455f6abf0ff2594f8b049acb078c921
hi, any update on this pr?
i use windows at work and use linux at home. the only thing i miss on windows is remedybg. really wish we could have this available on linux. i would...
I was also trying to build zig-0.12 for Guix today and ran into this exact same issue. @ekaitz-zarraga When you say you remove `gcc` from the environment, do you mean...
I did some test as well, and it seems like `glibc` ended up in `C_INCLUDE_PATH` and `CPLUS_INCLUDE_PATH` is the cause of the compilation failure. However, as you've mentioned, when cross-compiling,...
Although I'm not that familiar with both, I would like to investigate this issue. At the moment I've narrowed it down to the following reproducible state: ``` // a.cpp #include...