Filip Lundgren

Results 7 issues of Filip Lundgren

Hi, I found an issue where a gradient isn't loaded or rendered correctly, see attached repro case. ``` ``` ![add_button](https://user-images.githubusercontent.com/45687559/174075809-98b95271-3939-40f6-9e25-15fc0634f18e.svg)

bug

We utilize Mac Catalyst heavily internally, and would love to see prebuilt binaries for that platform on top of MacOS. Note: Untested on the wgpu-native build machines since I'm not...

We have a use case where we'd like to find out whether the rasterized SVG would contain all opaque pixels, masked alpha (aka either 0 or 1) or standard transparency...

documentation
enhancement
question

This adds support for streaming for Chrome, and plenty of optimization opportunities including request priorities, improved performance on web workers etc. I intentionally kept the API the same as before...

This amends existing `mainScriptUrlOrBlob` logic to make sure that we can preload JS for pthread and wasm workers reliably. On the pthread side, this amends PTHREAD_POOL_SIZE warmup logic to allow...

**Is your feature request related to a problem? Please describe.** The current flow for detecting the skeleton hierarchy from what I understand is to, for each `aiMesh`, iterate through scene's...

Feature-Request
Bones