Syed Idris Shah
Syed Idris Shah
The issue is reproducible with webxr samples without any framework like: https://immersive-web.github.io/webxr-samples/input-selection.html. You can see once immersive session is launched, the spinning cubes are not in front of the user....
> > A drawback of that approach is that this will shift the origin each time you leave and re-enter the immersive session I do not see it as a...
That i think would require more information than just reference space. may be anchors? Or may we should provide an option to the content developer about the origin. The above...
Thanks for all the comments. It really helped to listen to different point of views. I still feel that having an option for the content developer to define the origin...
> I can see a good argument for enforcing `local` spaces (and only local spaces) to set the origin to the current position/direction when initialized, but that still wouldn't give...
> This is what happens on Oculus. The user hits a button and it will reset the device's coordinate space to where the user is currently looking. Thats very nice...
> It will be very surprising to authors and users that the origin resets itself each time an immersive [WebXR session](https://immersive-web.github.io/webxr/#xrsession-interface) is created. I suspect some existing experiences will break...
Can we have a resolution for this change here? Thanks
> @billleap Any chance you can share the device you got that error with? I am seeing the same error on Magic Leap 2 device. I think the issue is...