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Some sort of implementation like channels where you can specify who a message should be sent to would be awesome

Yo, I know it's been a while. I haven't been too active, but just updated the package. How's the test suite coming along?

I've experienced this too but I just attributed it to a bug in 1.19. So if you remove the factions mod you no longer get this bug? If that's the...

Yeah this is really cool. I feel like the aggression level should be based on kills rather than trying to mine unbreakable blocks. Alternatively we could just rename "Enemy" status...

@BlueZeeKing has set this up (https://ickerio.github.io/factions/index.html) I reckon the Github Action javadoc could be merged into and ran on the publish action, though not a massive priority. Just need to...

Thanks for the issue I do certainly like the idea of faction decay. As for admin claims, I feel like this should be in a separate issue but I think...

Just a heads up, #19 will provide admin claims with the proposed Claim Constraints feature. I'll keep this issue solely for decay.

I've assigned myself this issue and I'll be logging my progress here. My first amendment is quite significant and rather than having a `disallowed` field I'd like to replace it...