Tobias Hotz
Tobias Hotz
Hi there, I did some memory analysis on large modpacks, trying to reduce the memory pressure. I noticed that the HashMap in your DarkSteelUpgradeRecipeCategory is taking up around 150MB of...
# Environment - Twice version: **0.9.2** - Windows version: **Windows 10** - *Additional environment information (versions of other programs that might play a role in this issue)* Minecraft I was...
# Environment - Twice version: **10.3** - Windows version: **Windows 10** # Steps to reproduce Scroll to any gif and make sure it is muted. Now open up the Windows...
# Environment - Twice version: **0.7.1** - Windows version: **Windows 10 (1607)** # Steps to reproduce Install the App using the setup and look at the Windows Start Menu. #...
# Environment - Twice version: **0.7.2** - Windows version: **WINDOWS 10 (1607)** # Steps to reproduce If you close the Twice window very shortly (like 1 sec) after starting Twice....
Allows e.g. minecraft's textures to remain animated, while all others are disabled. This is benificial, as with the default resource pack there aren't that many animated blocks, but you quickly...
(Originally opened as https://github.com/MinecraftForge/ForgeGradle/issues/713 on the wrong repo) This is a very minor enchancement, but it should be pretty easy to implement See InputMapping clinit: ``` MethodType methodtype = MethodType.methodType(Boolean.TYPE);...
The door seems to disappear on different camara positions. See attached gif. 
This is a workaround because some methods get called from another thread and the client crashes when iterating over the map. Closes #153
Hi, I just got a crash report from someone that occured when logging into the server. It looks like you are modifying [the map of animated renderers](https://github.com/Ordinastie/MalisisCore/blob/4f8e1fa462d5c372fc23414482ba9f429881cc54/src/main/java/net/malisis/core/renderer/AnimatedRenderer.java#L61) somewhere other than...