ControllerImage
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A library for producing images of SDL controllers.
This was inspired by an idea from from the creator of [VSCView](https://github.com/Nielk1/VSCView/) / [ExtendInput](https://github.com/Nielk1/ExtendInput), where SVGs can be edited on the fly via code/GUI...something like Color Class and Layer switch,...
Reduced Ouya touchpad size from 100x100 px to 70x70, increased PS5 touchpad from 100x100 to 120x120, both tweaks done by just changing the "width" and "height" fields of those in...
Right now they might prefer a different controller, or more likely fallback to xbox360 for something unrecognized, so it might be nice for them to be able to: a) Load...
This needs to be scaled down a little:  For comparison, PS4...  ...and PS5...  I'd like to make the PS5 trackpad a little _bigger_, honestly, but I really...
Just to make sure there are no errors (and eventually to upload, for #9).
tinyvg
Probably a good time to mention TinyVG, which is a project to store vector graphics in a greatly simplified format. It's basically meant to cut out the majority of SVG...
I wasn't sure which paddles SDL thinks is which, so test on actual hardware. Also, thoseawesomeguys.com's prompts has a "square" button that is probably meant to be the back button,...
The buttons are different, if they're meant to be horizontal. :/
Just inline in the headers is probably sufficient.
We have art we can use for this, might as well add it to the API, even if it isn't meant to be device-specific.