Ibrahim O
Ibrahim O
Hi @ZiZasaurus. Thanks for following up. - No they are not 3d models, they are 2D images and are only about 10kb with the assets reused - Unfortunately our code...
@ZiZasaurus anything more you need from me that could help us make progress with this?
@ZiZasaurus thanks! Added you. Let me know if you have any issues running it. There is a Mapbox.xcconfig file required to define environment variables MAPBOX_ACCESS_TOKEN and MAPBOX_STYLESHEET in order to...
The main branch's Mapbox SDK is pegged to 10.2. All you have to do to reproduce the issue is update it to the latest version. Also happy to walk through...
@ZiZasaurus just following up :)
@ZiZasaurus I added you as a contributor via github. You should have gotten a notification. Here's a link to it: https://github.com/Dropverse/Dropverse. Feel free to also reach out to me via...
I'm alternating between this state with these configs: ``` static let EagleEyeViewZoomLevel: CGFloat = 11 static let EagleEyeViewPitch: CGFloat = 0.1 ``` and this state: ``` static let FirstPersonViewPitch: CGFloat...
Using makeAnimator ``` let zoomAnimator = mapView.camera.makeAnimator(duration: 2.5, curve: .easeInOut) { (transition) in transition.zoom.toValue = zoomLevel transition.pitch.toValue = pitch } let centerAnimator = mapView.camera.makeAnimator(duration: mapView.cameraState.zoom < 8 ? 2 :...
any updates on this?
> @ibmeister we do support pre-fetching. Please take a look at our documentation [here](https://docs.mapbox.com/ios/maps/api/10.8.1/Classes/MapboxMap.html#/Prefetching). Specific information on various layers/sources that support prefetching can be found below: > > * [vector...